Grasshopper Simulations
Aggregates
Kangaroo - Sphere/Pt Object Collision
Use Kangaroo for simple point/radius based collisions.
Aggregate_Kangaroo.gh
PhysX
Use PhysX for easy to set up and fast Rigid Body dynamics. It is more limited that Kangaroo, but better for colliding irregular geometries. Aggregate_PhysX.gh
Shrink Wrapper
Wraps multiple objects int a single mesh.
Rhino 7 and Grasshopper w/ Mesh+ and Weaverbird Required
ShrinkWrapper.gh
Drizzle
Noodles
Rhino 7 and Grasshopper w/ MeshTools, Mesh Edit, and Kangaroo
Noodles V2.gh